FIRST Robotics Codebase
Developed a Java codebase for a competition robot, featuring a vision system for localization, path planning, and a modular state system for intuitive control.
Developed a Java codebase for a competition robot, featuring a vision system for localization, path planning, and a modular state system for intuitive control.
Designed and built 'The Operator Board,' a custom controller with a Pro Micro microcontroller to improve robot control and gameplay strategy in competitions.
A full-stack web app that simplifies publishing Python packages by integrating with GitHub and PyPI to automate file creation and distribution commands.
A full-stack web game with real-time multiplayer (Socket.io) and an unbeatable AI opponent powered by the minimax algorithm. Built with React, Three.js, and Flask.
An AI simulation in Unity where a neural network and genetic algorithm were used to teach stickmen how to walk, developing a foundational understanding of machine learning.
A Java game built with the Swing library, featuring custom object management, a game loop, and various block types and power-ups to increase the challenge.